Fielding events are the third and final part of each delivery you capture when coding a match. This article covers ground fielding, runs saved and cost, how to grade catches, run-outs and stumpings, and throwing.
In this article
- 1. Ground fielding
- 2. Runs saved and cost
- 3. Opportunities and outcomes
- 4. Throwing
- Where to go next
1. Ground fielding
| Event | When to code it | Examples |
|---|---|---|
| Dive stop / misfield | A fielder dives to try to stop the ball. Always record the runs saved or cost. | Watch |
| Misfield | A fielder misses or fumbles the ball and it costs the fielding side at least one run. Always record the runs cost. | Watch |
| Outstanding play | A special effort in the field, such as a great catch, a direct-hit run-out from side on, or a superb diving or sliding stop. | Watch |
| Slide stop / misfield | A fielder slides to gather the ball or stop a boundary. | Watch |
2. Runs saved and cost
Runs saved
- Code runs saved for good anticipation, a dive stop, a slide stop, or any extra effort that saves runs.
- Every catch and run-out is recorded as runs saved (+1).
Runs cost
- When a misfield, or a lack of awareness or movement off the ball, lets the batters score, code the extra runs as runs cost.
- This also applies to outfielders who don't back up throws at the stumps, allowing overthrows.
3. Opportunities and outcomes
Catches, run-outs and stumpings are graded 1 to 3, whether they were taken or missed. Each has three criteria: a Grade 1 meets all three, a Grade 2 misses one, and a Grade 3 misses two or more.
Catches
| Criterion | It's met when… |
|---|---|
| Positioning | The fielder is in a good position to take the catch: two hands, balanced. |
| Ball velocity | The ball was hit slowly enough for the fielder to get into position. |
| Ball trajectory | The path of the ball off the bat let the fielder get into position and attempt the catch. Weather and venue conditions can affect this. |
| Grade | Meaning | Taken | Dropped |
|---|---|---|---|
| 1 | Expected to be taken: meets all three criteria. | Watch | Watch |
| 2 | Expected to be taken, but harder: misses one criterion. | Watch | Watch |
| 3 | A difficult catch: misses two or more criteria. | Watch | Watch |
Catch assists: code an assist when a second fielder is involved in a catch, through a deflection, tap, juggle or throw. Watch examples
Run-outs
| Criterion | It's met when… |
|---|---|
| Positioning | The fielder or fielders are balanced and in a good position to complete the run-out. |
| Distance | The fielder is close enough to the stumps or the keeper to make the run-out possible. |
| Angle | The fielder's angle to the stumps makes the run-out possible. |
| Grade | Meaning | Made | Missed |
|---|---|---|---|
| 1 | Expected to be made: meets all three criteria. | Watch | Watch |
| 2 | Expected to be made, but harder: misses one criterion. | Watch | Watch |
| 3 | A difficult run-out: misses two or more criteria. | Watch | Watch |
Run-out assists: when more than one player is involved in a run-out, code an assist. It's usually the keeper or bowler who removes the bails.
Stumpings
| Criterion | It's met when… |
|---|---|
| Positioning | The keeper is in a good position to take the stumping. |
| Delivery | The line, length and spin off the pitch gave the keeper a fair chance at the stumping. |
| Batter's actions | The batter's movement didn't make the stumping harder. |
| Grade | Meaning | Made | Missed |
|---|---|---|---|
| 1 | Expected to be made: meets all three criteria. | Watch | Watch |
| 2 | Expected to be made, but harder: misses one criterion. | Watch | Watch |
4. Throwing
| Event | When to code it |
|---|---|
| Good throw | The throw arrives, on the full or on the bounce, within one metre of the top of the stumps. If the receiver isn't over the stumps, within one metre of the receiver's midriff. |
| Bad (error) throw | Any throw outside that zone. |
| Throw hit / miss | Any throw at the stumps, from the infield or outfield, at the keeper's or bowler's end. Select the fielder, the throw location and the outcome. |
| Throw backed up / not backed up | Only for throw hits and misses, unless backing up (or not) saved or cost runs. |
Where to go next
- Bowler Event Standards: the first part of each delivery.
- Batting Event Standards: the second part of each delivery.
- Coding Process: the standard coding requirements for every delivery.
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