Pre Match
- Updating Match shell with named squads to cloud (within 24 hours of matches)
- Include pitch number that the match is being played on
Within 45 mins of match
- Provide Teamsheets & M3u8 Link to coder
- Confirm connection of Receiver
Before first delivery
- Confirm which end (North/South) the Striker is stand for first over and communicate to Coder
During Match
- Analyst to monitor coding standards and accuracy as the match and coding progresses and advise change required or edit the detail as required. The Reviewer should communicate if sub-standard coding or errors are persisting via WhatsApp.
Using Collaborative Coding
- During the match the reviewer has the ability to effect downstream workflow to reciever computers by the ability to fix the below
Batting
- Beehive, Pitch Impact, Shot Quality, Striker Intent+ Movement, Stroke
Bowling
- Ball Revolutions, Ball Speed, Bowler Variation
Fielding
- Grading of Catches, Runout, Stumping attempts, Fielding layouts
Other
- Special Buttons enabling up to 16 specific areas for given team
Post Match
- Once final txt file is received from coder, review should
- Ensure that Clean Health Check has been completed
- Check all dismissals and all details are correctly coded as well as all attempted catches, run outs & stumpings for grading evaluation
- Ingest both Opta and Hawkeye overlay where required.
- Change status of game to final and export to cloud
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